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The goal is to use mechanical technology to give a player super powers which they must learn to control as they bound through a massive obstacle course in three-dimensional space.

Unlike a passive 'amusement' park ride, Physically Augmented Reality puts a player in direct control of their movement.

The three important elements are the course itself, an overhead track, and a method of suspending the player.

The ideal system would be a 2-axis motorized track in the ceiling paired with a haptic winch.

This winch would dynamically amplify a player's actions while keeping them safe.

Please see the Technology section for more detail.

team [ a t ] nintendoamusementpark.com, or call 646..703..4144